I've seen no evidence that it works. So by piloting your own ship, you have broadsides coming from 4 sides in total (2 from yourself, 1 from aiship1, another 1 from aiship2) This means that you do about 133% damage compared to the enemy but more importantly, you wear their sails down faster. I drop them in a line so something should hit them at some point as they chase me around. while the Trader will develop trade routes and the economy to earn glory, fortune and power 16 different ship types, such as powerful . By Disconnect between goals and daily tasksIs it me, or the industry? Export commodities are only collected from the governor and viceroy towns. Port Royale 1: Trade routes not working, page 1 - GOG.com What I do with the route is this: So at the end, you'll have a route that looks like this:New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale. SHOALS - the AI on your side likes to run into them. Explores risk management in medieval and early modern Europe, One of the biggest complaints I have seen about Port Royale 3 is that Trading is the only way to make money in the game. I have just a few comments to add. That is pretty much normal in the adventure campaign. max profit Trade routes - Port Royale 3 - XboxAchievements.com There's some great advice above. Again, I usually use big circles, like the one around the Gulf of Mexico shown here. Metal When I tell my peoples to attack my target, they often attack a target that isn't actually my target. The liner I pilot myself, the other two I may swap to during the fight. As a trading sim, Port Royale 4 revolves around building ships and buying goods at a favourable price in one town, and selling your goods somewhere else where prices are high. What will likely happen is that when you set up industry, ports that are near that industry often produce the same goods. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. Also note that AI seems to be pretty stupid with regards to shoals, more on that later. The Message is Trading, dude! achievement in Port Royale 3: Pirates and I bought the first one on PC and hated it. thinking i need to make a few dedicated trade routes to just carry 2-3 items only still trying to work out the trade route planning bit to get them working smoothly, did you manage to work out some sort of trade route zombie? port royale 3 - How to build an effective trade route? - Arqade This is achieved through either honest trading and production of goods or by piracy and raiding (or a combination of the above). By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. And just let them sit there. I have seen the best success with about ten to 13 cities on a trade route. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. Combat in Port Royale 4 is turn-based, letting up to eight ships fight in a single engagement. These are some things that worked for me. Valve Corporation. So what I do is I move towards the ship I'm capturing and I start pressing A/Q before I'm actually in range. You should have a route that looks like: New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale, Tampa, Port St. Joe, Tampa, Port St. Joe, Tampa, Port St. Joe, Tampa, Port St. Joe, Then copy the settings of Port Royale on the highlighted Tampa stop above. This requires a lot of wood and a lot more brick. http://lh4.ggpht.com/_pCTm-kwKzz8/TBXyM6k_MoI/AAAAAAAARTM/jwoaoZgYkUw/201041167436221.jpg[/IMG, http://lh3.ggpht.com/_2dXMrf9HwUE/S9h2ggfwPNI/AAAAAAAANYI/KO52mg711tc/2-3.jpg[/IMG, http://lh3.ggpht.com/_c7UwMQbo-mE/TA0uAy1CgyI/AAAAAAAAMOM/haCQhulJJSY/26.jpg[/IMG. Pick any town but having one close-by is easiest. I originally tried to build up Curacao but I got Caracas instead. Arqade is a question and answer site for passionate videogamers on all platforms. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. As long as this game gets a strong final graphic boost upon launch, Port Royal 4 is going to be one of the top games of fall 2020, well worth the $45 asking price on Steam. I have found that running businesses can be profitable as well. Somewhere in the notifications though, months later (ingame time) it said "The pirate Walter Kennedy has launched his first convoy" So the reason I couldn't find the hideout was because there were no convoys on the map yet. For this purpose, heavily armed convoys regularly come from Europe to bring new settlers, but also to pick up export commodities and other treasures. HOW TO USE 'ATTACK MY TARGET' - This feature seems a bit iffy. The strategies mentioned here are available in the full game with expansions, so if you don't see a strategy listed here in game then it's likely your missing an expansion. But they also have less hp and damage potential so I go with military frigates for those. I usually placed 5 warehouses at once, with 5-10 residences (I want to house my own workers so I can tax them myself and not make some other guy rich). You get poorhouses, which means more settlers to replenish your military convoys with sailors with. Spreadsheets and expanding even more That cluster supply stuff I did with a spreadsheet. What I like to do is almost focus on clothing first out of Tampa and St. Augustine since the "feeder ports" of Pensacola and Ft. Caroline are so close by. This guide will help you maximize more profit by setting up a trade route verses allowing a captain to determine what is traded between ports. Setting a route of port Royale, Port-au-Prince, Tortuga, Santiago, Trinidad, Evangelista, Cancun, Cayman, and back to Port Royale. When you build stuff, build a lot. This is your trading route setup screen. Convoys with less than 80% HP will use the next dock on their trade route for automatic repairs. I probably do things wrong or different here and there. Set Sugar to max load with a min purchase value of 60. Trade routes and Repairs. What is also a winning strategy is to have a secondary supply with different ports such as metal from Cartahenga and wood from Gibraltar. The manual for the game says that you can induce a town to grow and have free sailors in the following manner: "Some commodities - namely dyes, coffee, tobacco and cocoa - are not only produced for consumption in the New World, but also exported to Europe. This item will only be visible in searches to you, your friends, and admins. Set Metal to max unload with a min sell value of 130. Then click on the "+" button to the right of the "120%" until the value of wood is about 50-ish. Wood and brick is always at 100-500 or higher so I can flash build stuff. You can adjust the minimum price downward to make sure you're over-stocking the town and thus, if the manual is correct, get a steady and dependable supply of sailors that you can put on your warship convoys to invade towns or send more workers to ports where you're expanding production. Then capture the ships. I have yet to get something. So it only makes sense that you by-pass one or more of these ports. Using Port of Spain as an example again, Guadalupe which is 3 days away produces bread. The game includes 18 types of historical ships, which can be grouped into convoys for increased cargo loads and protection. Check to see what items are not being sold as fast and lower the amount you buy or the selling cost. I see a lot of 7 month old posts on this subreddit about the combat being impossible. Port-au-Prince Change the route to "My strategy", and then click on "Edit my strategy.". For the next part, I tear down sails of whatever is near me, bonus points if one of my AI ships is targeting this already, sails go down faster and I can move to the next ship. It seems that you don't need to own your own town to get this platinum, getting your own town is very hard in port royale 2(PC) I only ever got a half of a town. Now do the exact same for the other two cities. I've set up a couple of simple routes in PR1. Port royale 3 best trade routes - phpaceto - Weebly I get the mechanics of itit's the supply and demand system that's maddening. All trademarks are property of their respective owners in the US and other countries. -Set up multiple raw materials re-supply routes. nice guide, but i am having huge problems with the distribute trade route option. Nibz11 11 yr. ago that explains it, thanks The next step is to have trade routes take the goods to the towns and deplete the stockpiled quantities making sure they return unsold quantities to the warehouse. They have to be deactivated too. Click on the "max" on the left side, and then click on "120%". Metal Like I said, just make "profit" routes out of as many stops as possible that way your convoy carries a selection of goods to srvice all the stops. Maximise all the crew/munitions you need for those escort ships in the convoy. Subreddit for the discussion of the Kalypso Media franchise Port Royale. How to Add Ships to Your Convoy in Port Royale 4 - GameSpew Easily Set Up Trade Convoys in Port Royale 3 - Redirect The economy in PR3 is almost alive, and supply/demand determines pricing and availability of goods. What is the point of Thrower's Bandolier? The argument is that fighting is not profitable until after you have a decent empire set up and running. . The Indian Ocean trade routes connected Southeast Asia, India, Arabia, and East Africa, beginning at least as earl. When we say automatic trade routes vs. manuals, we are talking about how convoys buy and sell goods at the port. . These will, usually, all be part of the same. Then, make sure that you have "Selling" selected. If you want to gain a lot of money but time is not a matter to you, go for long routes. Now I have a closed loop cluster with two supply ships going around supplying stuff, while elsewhere I have autotraders turning a profit also. Using military corvettes seems to fix that problem a bit because their draught is zero. Then if a treasure fleet lands in the harbor, it will take the commodities from this warehouse and supply settlers to the town in return. First right click on Port au Prince which is to the east of Port Royale. The double broadsides will happen at least once, during the start of the fight when you charge into the enemy (note that your AI ships will sail to the side whereas you go in full force (and also take more damage)). Buy a cheap ship, pinnace or fluyt, and set it to autotrade. A trading route that brought you unfathomable riches can eventually ruin you, since it all changes over time. I select only the towns with my warehouses and activate it. Note that it is VERY important that you select "max" for all goods for both buying and selling, unless you specifically want to disable them for some reason. Metal The more export commodities a treasure fleet can load, the more settlers it will leave behind in the town". To create trade routes, you need to click on the map icon in the upper right corner of the screen. So I needed wood and metal to have it made there--Tortuga produces neither.